Examples

Real objects, real models

Actual scans, nothing staged. Photos and video in; printable meshes and editable CAD solids out — including the honest cases where a freeform shape stays a mesh.

The app

Drag in a video or photos, pick an engine, and get a printable model — with a live 3D preview, two-point scaling, and one-click export to STL / OBJ / STEP. Runs entirely on your Mac, no account.

CALIBER
app-import.pngCaliber — import & engine panel
app-result.pngCaliber — 3D preview & export panel

left: drop files & choose an engine · right: preview, measure, and export

taillight-photo.jpgReal tail-light housing
the real part
taillight-model.pngTail-light reconstructed mesh
Caliber model

Car tail-light housing

A discontinued plastic housing scanned into a clean, detailed mesh — mounting bosses, ribs, and the contoured body all intact. It's a freeform part, so the model is an accurate reference mesh you rebuild the repair on.

Local engineMeshFreeform → reference
bottle-photo.jpgReal supplement bottle
the real part
bottle-model.pngSTEP cylinder in Fusion
Caliber model

Supplement bottle → editable CAD

A primitive-shaped object, so Caliber goes all the way to CAD: the body comes out as a true STEP cylinder solid you can open in Fusion and edit — change the diameter or height, no mesh wrangling.

Cloud / LocalSTEP solidPrimitive → editable
porsche-photo.jpgDie-cast Porsche
the real object
porsche-model.pngReconstructed Porsche mesh
Caliber model

Die-cast Porsche 911

A glossy, symmetric model car — the classic case photogrammetry can't touch. The Cloud engine recognises it and rebuilds the whole shape: body, wheels, spoiler, mirrors. A printable mesh and a strong first draft.

Cloud engineMeshShiny / symmetric
Two output types, both honest: primitive-shaped parts become editable CAD solids; freeform / organic shapes become accurate meshes you print or rebuild on. Caliber tells you which you're getting.
Try it on your own thing.

Free, open-source, runs on your Mac.

Download Caliber